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Point Man Slow-Mo

The Point Man engaging a Replica soldier with Slow-mo activated. Note the red tint.

Slow-Mo is a specialized psionic ability that is used by several characters in the F.E.A.R. universe. When a person possesses this ability they have supernaturally fast reflexes and movement. When in the Slow-Mo state, time seems to slow down.

Both Timelines[]

F.E.A.R. First Encounter Assault Recon[]

"His reflexes are totally off the charts"
Rodney Betters on the Point Man's reflexes

In F.E.A.R. First Encounter Assault Recon, the Point Man exhibits superhuman reflexes, commonly referred to by players as "Slow-Mo" (short for Slow-Motion), which allow him to act with vastly heightened speed and agility. When activated in-game, Slow-Mo causes the Point Man to move, aim, and fire weapons by a factor of two while perceiving the world around him as moving five times slower than normal. While in this state, the Point Man's vision becomes warped as tinted red light appears to stretch toward him. While providing a good edge the player has over all opponents, Slow-Mo is not always reliable, while the player should act faster, the enemies still can return fire if given enough time. Also the Slow-Mo affects the player as well, like moving and reload speed; the weapon that is not automatic, like VK-12 Combat Shotgun and ASP rifle, will slightly decrease in rate of fire under Slow-Mo effect. Although movement is affected, the Point Man can still move faster than his opponents who would sometimes remark that he was "too fast". 

When using Slow-Mo, a meter on the Point Man's HUD slowly drains, turning red when only a few seconds are left until the meter becomes empty, at which point his heightened state of awareness will end, and the meter will slowly recharge. The meter's size, and thus the amount of time the Point Man can remain in Slow-Mo, can be increased by picking up hypodermic Reflex Boosters scattered throughout the game.

Monolith Timeline[]

F.E.A.R. 2: Project Origin[]

Michael Beckett Slow-Mo

Michael Becket in Slow-Mo. Note the green tint, before removed in the final production.

In Monolith's sequel to F.E.A.R., Delta Force Operative Michael Becket is abducted by Genevieve Aristide and undergoes surgery that gives him abilities similar to those of the Point Man. One notable difference is that, while in Slow-Mo, Becket's vision is tinted green, rather than red like that of the Point Man. Also, while in Slow-Mo, anyone hostile to Becket is highlighted, making them easier to pick out; this proves especially useful for zeroing in on Replica Snipers or getting a bead on fast moving enemies like Abominations.

Like the first game, Becket can find Reflex Injectors to increase usage time.

F.E.A.R. 2: Reborn[]

In F.E.A.R. 2: Reborn, a rogue Replica soldier, Foxtrot 813, is granted the Slow-Mo ability after his first contact with Paxton Fettel. This is likely because Fettel establishes close mental connection with Foxtrot 813, and, being Alma's son, he possibly transferred some of his powers to him. This also implies that Fettel possesses the same Slow-Mo abilities as his brother, the Point Man.

With no Reflex Injectors to collect in Reborn, how much Slow-Mo Foxtrot 813 has depends on how many injectors the player has found in the base game prior to playing Reborn. If all Injectors have been found, Foxtrot 813 will have full two bars of Slow-Mo usage time. 

F.E.A.R. 3[]

F.E.A.R

Slow-Mo in F.E.A.R. 3. Note that there are no other colors tinting the Point Man's vision.

The Point Man returns in F.E.A.R. 3 with all of his abilities intact. His Slow-Mo ability remains the same, nine months after he exhibited it in the first game, though there is less "warping" effect and the red tint is absent. Also, reloading and switching weapons during Slow-Mo will be the same speed as in real time, instead of being drastically slowed down as they were in F.E.A.R., Extraction Point, and Perseus Mandate.

The amount of time that can be spent in Slow-Mo will be increased by leveling up throughout the game.

F.E.A.R. Online[]

Although the slo-mo abilitiy was not available in either multi-player or the campaigns, once the Ravaged Bodies and the REV10 Powered Armor (bosses in Subway Panic and Tunnel respectively) have been defeated, players will experience being in slo-mo. However, it's more of a show than a practical use.

Vivendi Timeline[]

F.E.A.R. Extraction Point[]

The Point Man again uses his ability in the Extraction Point expansion pack, but no new information is revealed about the ability. The usage time is reset, meaning that the meter will be as how it was during Interval 01 of the first game, even if he found all reflex boosters in F.E.A.R. First Encounter Assault Recon.

F.E.A.R. Perseus Mandate[]

In the expansion F.E.A.R. Perseus Mandate, an unnamed Sergeant possesses what appears to be exactly the same Slow-Mo ability the Point Man has, though it's never made clear exactly how or why the Sergeant obtained this ability. It is theorized that he may be a clone of the Point Man or part of an experimental surgery similar to Michael Becket, thus possessing this ability. However, it's possible that the Seargant has Slow-Mo because of the game engine, or to make the intervals slightly easier.

A group called the Nightcrawlers appear in the expansion, whose elite members and Commander have Slow-Mo abilities as well. However, the emeny cannot use Slow-Mo like the player did, as they can only use it in a split second to avoid bullet/projectiles fired from the player. It could be assumed that, because both the Nightcrawlers and F.E.A.R. have some past history with the Senator, some of their members could possibly have been subjects of experimental surgery by ATC.

Trivia[]

  • Slow-Mo functions a lot like the "Bullet Time" feature from Max Payne.
  • In first game and its expansions, the blur effect of the Slow-Mo can be switched-off via Options, in this way the Slow-Mo effect will be a lot more subtle.
  • In most multiplayer modes for F.E.A.R., Extraction Point, Perseus Mandate, and F.E.A.R. 2, use of Slow-Mo is disabled unless it's part of a particular game mode.
    • Unlike all other F.E.A.R. games, F.E.A.R. 3 has no multiplayer mode that features Slow-Mo.
  • There has been a lot of theories about the origins and the capabilities of Slow-Mo. While earlier F.E.A.R. games and materials say this was caused by surgery performed on him by Armacham Technology Corporation when he was already an adult, this may not be how the Point Man gained such abilities. It's suggested in F.E.A.R. 3 that the Point Man's superhuman reflexes are the result of his relation to his mother, Alma Wade, and being born with psionic capabilities.
    • In F.E.A.R., Extraction Point, and Perseus Mandate, Slow-Mo slows time to about 5 times slower than normal. Slow-Mo also doubles your movement speed and rate of fire. So, while in Slow-Mo, your character moves and shoots twice as fast, as well as perceiving the world at 5 times faster than normal human sight.
    • Evidence to suggest that the power is psychic can be seen in the F.E.A.R. 3 co-op mode, when the Point Man uses Slow-Mo and Pettel also feels the effects, showing that the ability can also slow down the time of others.
  • It's unknown how the Sergeant in F.E.A.R. Perseus Mandate possesses Slow-Mo. One possible explanation is he went though the same surgery that gave Michael Becket the same ability. This is hinted by the fact he can use the same Reflex Booster to extend usage time.
  • F.E.A.R. 2 and Reborn are notable for not giving players the Slow-Mo ability at the very beginning, while in other games a player can use it almost immediately.
  • In the multiplayer of F.E.A.R. 2, Slow-Mo is limited to the one who gets the Reflex Injector, and the ability will be expired once the Slow-Mo bar is depleted.
  • F.E.A.R. 3 is the only game so far that actually names the ability as "Slow-Mo". As in previous games, this ability went by various names.
    • If the player is killed in previous games, the Interval, upon reloading the checkpoint, will remind him/her to use their "heightened reflexes" (aka: Slow-Mo) to get an edge against opponents.
    • In the tutorial of F.E.A.R. 2, this ability was known as "SlowMo".
v · e · d
Characters
Major Characters
Point Man - Alma Wade - Paxton Fettel - Harlan Wade - Alice Wade - Spencer Jankowski - Norton Mapes -Jin Sun-Kwon - Douglas Holiday
Other Characters
Rodney Betters - Iain Hives - Genevieve Aristide - T. Atwood - Aldus Bishop - Brett - E. Cotton - Marshall Disler - Charles Habegger - David Hoyle - Janice - P. MacReady - Bill Moody - P. Niculescu - D. Passalaqua - A. Shepard - Phil Vecchio - Bremmer - Doctor Green
Weapons
ASP Rifle - AT-14 Pistol - AT-S Proximity Mine - G2A2 Assault Rifle - HV Penetrator - M77 Remote Bomb - MOD-3 Multi-Rocket Launcher - MP-50 Repeating Cannon - N6A3 Fragmentation Grenade - RPL Sub-Machinegun - SM15 Machine Pistol - Type-7 Particle Weapon - VK-12 Combat Shotgun - Watson Automatic Shotgun - Unarmed Attacks
Gear
Armor Vest - Medkit - Reflex Booster - Health Booster
Locations
Fairport - Auburn District - Armacham Technology Corporation Headquarters - South River Wastewater Treatment Plant - Origin Facility - The Vault - Fa$t Money - News Stand - Apartment Complex - Almaverse - Birthing Facility
Projects
Project Icarus - Project Origin - Project Paragon - Project Perseus
Replicas
Replica Forces - Replica Assassin - Replica Desert Soldier - Replica Elite Soldier - Replica Fatigues Soldier - Replica Heavy Armor - Recon Soldier - Replica Sniper - Replica Tactical Soldiers - Replica Urban Soldier
Vehicles
Armored Truck - ATC Security sedan - Mi-24 Hind-D - Replica REV6 Powered Armor - UH-60 Blackhawk Helicopter
Armacham Forces
Armacham Defense Turret - ATC Security Guard - Armacham Forces - Unmanned Aerial Vehicle
Other Enemies
Alma's Apparitions - Nightmare
Events
Origin Facility Explosion - Synchronicity Events
Multiplayer
F.E.A.R. Combat
Items
Cheezee Pooz - Laptops - Vending Machines - Sticky Notes
Terms
Psionics - F.E.A.R. (Organization) - Delta Force - Armacham Technology Corporation - F.E.A.R. Secrets and Easter Eggs - Monolith Timeline - Hallucinations - Hannibal-3 spy satellite - National Guard - Glitches - F.E.A.R. E3 - Quotes - Walkthroughs - Slow-Mo - Armacham Field Guide - Intervals - First F.E.A.R. Team - Intel - Metro Police Department - Console Commands - List of Alma Sightings - Blackhawk Pilot - F.E.A.R. Original Soundtrack
Unreleased Material
D. Mccullough - Street Turret - Conrad Krieg - Unreleased Quotes
v · e · d
Characters
Major Characters
Michael Becket - Alma Wade - Genevieve Aristide - James Fox - Cedric Griffin - Terry Halford - Redd Jankowski - Harold Keegan - Manuel Morales - Keira Stokes - Richard Vanek - Foxtrot 813
Third Child - Marshall Disler - Johnston - Mendez - Carson Salyers - Samuels - User17 - Harlan Wade - York - Failed Test Subjects - Paxton Fettel - Feldman - Tucker - Redd Schofield - Aristide's Men - Foxtrot 508 - Foxtrot Leader - Saunders - David Hoyle - Turner - Bierce
Weapons
Andra FD-99 Submachine Gun - Andra SR5 Missile Launcher - APC Turret Gun - Armacham HV Hammerhead - Armacham Type-12 Pulse Weapon - AT-L4 Proximity Mine - Balzer LM10 Napalm Cannon - N6A3 Fragmentation Grenade - Patten PK470 Assault Rifle - R3 Incendiary Grenade - Raab KM50 Sniper Rifle - Seegert ACM46 Pistol - Shark FL-3 Laser - SHO Series-3 Combat Shotgun - Vollmer Ultra92 Automatic Shotgun - XS Shock Grenade - AT-14 Pistol - Unarmed Attacks
Gear
Armor Vest - Reflex Booster - Medkit - Medical Injectors
Locations
Fairport - Wade Elementary School - Armacham Technology Corporation's Secondary Facility - Still Island - Valkyrie Tower - Harbinger Facility - Command Post Sigma - Wade Hospital - Old Underground Metro Area - Paragon Facility - Almaverse
Projects
Project Origin - Project Harbinger - Project Pythagoras - Project Paragon
Replicas
Replica Forces - Deformed Replicas - Replica Trooper - Replica Heavy Trooper - Replica Sniper - Replica Elites - Replica Heavy Armor - Replica Assassin - Replica Command
Vehicles
Replica REV6 Powered Armor - Elite Powered Armor - Armored Truck - Mi-24 Hind-D - F-22 Raptor - Black Ops APC - UH-60 Blackhawk Helicopter - ATC Security sedan - Dark Signal APC
Armacham Forces
Armacham Black Ops Light Soldier - Black Ops Hazmats - Black Ops Soldier - Black Ops Heavy Soldier - Black Ops Pyro - Armacham Black Ops Elite - Armacham Forces
Other Enemies
Alma's Apparitions - Remnants - Ghost Soldiers - Abomination - Specter
Events
Origin Facility Explosion - Synchronicity Events
Terms
Psionics - F.E.A.R. (Organization) - Delta Force - Armacham Technology Corporation - Diode Implants - Dark Signal - Monolith Timeline - Hallucinations - National Guard - Glitches - Quotes - F.E.A.R. 2 Demo - Slow-Mo - Armacham Field Guide - F.E.A.R. 2 Secrets and Easter Eggs - Replica Stasis Pod - Intel - List of Alma Sightings - Walkthroughs - Armacham Technology Corporation Board of Directors - F.E.A.R. 2: Project Origin Original Soundtrack
v · e · d
Characters
Major Characters
Point Man - Alma Wade - Paxton Fettel - Harlan Wade - Jin Sun-Kwon
Other Characters
Michael Becket - Third Child - Armacham Pilot - Genevieve Aristide - Roberts - Carson Salyers
Weapons
Arc Beam - Briggs SMG - Dual MP-970 - EL-10 CAS - G3A3 Assault Rifle - N6A3 Fragmentation Grenade - S-HV Penetrator - Schuller LDR50 - Strader Mk. VII - The Hammer - The Shredder - XS Shock Grenade - Arsenal AK - Goliath - Knife - Flashbang Grenade - Riot Gear - Unarmed Attacks
Locations
Fairport - Auburn District - Prison - Ward Facility - Best Save Co. - Fairport Hospital - Slums - Fairport Ridge Apartments - Tower - Bridge - Port Authority Airport - Almaverse
Projects
Project Origin
Replicas
Replica Forces - Armacham Replica Trooper - Armacham Replica Shotgunner - Armacham Replica Explosive Tank Trooper - Armacham Replica Riot Trooper - Armacham Replica Rocket Trooper
Vehicles
Armacham Armored Personnel Carrier - Enhanced Power Armor - Armacham Helicopter - REV9 Powered Armor - F-22 Raptor - Lockheed C-130 Hercules
Armacham Forces
Armacham Defense Turret - Armacham Sniper - Phase Caster - Phase Commander - Armacham Soldier - Armacham Forces - Mech Mule
Other Enemies
Creep - Cultist - Cannibal - Scavenger - Spectre - Alma's Apparitions
Multiplayer Modes
Soul Survivor - Soul King - Contractions - F**king Run!
Multiplayer Maps
This Is Suicide! - Fresh Fish - The Commute - Black Gold
Terms
Psionics - Synchronicity Events - F.E.A.R. (Organization) - Armacham Technology Corporation - Monolith Timeline - Alma Doll - Quotes - Slow-Mo - Intervals - F.E.A.R. 3 Secrets and Easter Eggs - Psychic Link - Origin Facility Explosion - Hallucinations - National Guard
v · e · d
Characters
Major Characters
Point Man - Alma Wade - Paxton Fettel - Spencer Jankowski -Jin Sun-Kwon - Douglas Holiday
Other Characters
Rodney Betters - Bill Moody - Harlan Wade - Norton Mapes - Alice Wade - Charles Habegger - John - D. Passalaqua
Weapons
AP-5 Deployable Turret - AT-14 Pistol - AT-S Proximity Mine - G2A2 Assault Rifle - HV Penetrator - M77 Remote Bomb - MOD-3 Multi-Rocket Launcher - MP-50 Repeating Cannon - N6A3 Fragmentation Grenade - RPL Sub-Machinegun - SM15 Machine Pistol - TG-2A Minigun - Type-12 Laser Carbine - Type-7 Particle Weapon - VK-12 Combat Shotgun - ASP Rifle - Unarmed Attacks
Gear
Armor Vest - Reflex Booster - Medkit - Health Booster
Locations
Fairport - Auburn District - Auburn Memorial Hospital - Church - Warehouse - Old Underground Metro Area - Apartment building
Projects
Project Icarus - Project Origin - Project Paragon - Project Perseus
Replicas
Replica Forces - Replica Assassin - Replica Desert Soldier - Replica Elite Soldier - Replica Fatigues Soldier - Heavy Armor - Recon Soldier - Replica Tactical Soldiers - Replica Heavy Riot Armor - Replica Laser Elite Soldiers
Vehicles
Armored Truck - ATC Security sedan - Mi-24 Hind-D - REV6 Powered Armor - UH-60 Blackhawk Helicopter - REV8 Leviathan - Lockheed C-130 Hercules
Other Enemies
Alma's Apparitions - Nightmare - Shade
ATC Forces
ATC Security Guards - Armacham Technology Corporation Forces - Unmanned Aerial Vehicles
Events
Origin Facility Explosion - Synchronicity Events
Items
Cheezee Pooz - Armacham Labeled Boxes
Terms
Psionics - F.E.A.R. (Organization) - Delta Force - Armacham Technology Corporation - F.E.A.R. Extraction Point Secrets and Easter Eggs - Hallucinations - Quotes - Slow-Mo - Intervals - First F.E.A.R. Team - Walkthroughs - Console Commands - Blackhawk Pilot
v · e · d
Characters
Major Characters
Sergeant - Alma Wade - Paxton Fettel - Steve Chen - Nightcrawler Commander - David Raynes
Other Characters
Rodney Betters - Brett - David Hoyle - Spencer Jankowski - Bristol - Walt Gragg - Gavin Morrison - Scott Rasmussen - John Breyers - Harlan Wade
Weapons
AP-5 Deployable Turret - ASP Rifle - AT-14 Pistol - AT-S Proximity Mine - G2A2 Assault Rifle - HV Penetrator - K3-BT Grenade Launcher - LP4 Lightning Arc Weapon - M77 Remote Bomb - MOD-3 Multi-Rocket Launcher - MP-50 Repeating Cannon - N6A3 Fragmentation Grenade - RPL Submachinegun - SM15 Machine Pistol - TG-2A Minigun - Type-12 Laser Carbine - Type-7 Particle Weapon - VES Advanced Rifle - VK-12 Combat Shotgun - Unarmed Attacks
Gear
Armor Vest - Reflex Booster - Medkit - Health Booster
Locations
Armacham Data and Research Center - Armacham Bio-Research Facility - Auburn District - Fairport - Drainage canal - Perseus Compound - Old Underground Metro Area - Sewers - Vault - Warehouse
Projects
Project Icarus - Project Origin - Project Perseus
Replicas
Replica Forces - Replica Assassin - Replica Desert Soldier - Replica Elite Soldier - Replica Fatigues Soldier - Heavy Armor - Recon Soldier - Replica Urban Soldier - Replica Laser Elite Soldiers - Replica Urban Snipers - Heavy Riot Armor
Vehicles
Armored Truck - ATC Security sedan - REV6 Powered Armor - UH-60 Blackhawk Helicopter - Lockheed C-130 Hercules - REV8 Leviathan
Armacham Forces
Armacham Defense Turret - ATC Security Guard - Armacham Forces - Unmanned Aerial Vehicle - Riot Security Guard
Other Enemies
Nightcrawler - Nightcrawler Commander - Nightcrawler Elites - Nightcrawler Light Soldier - Nightcrawler Heavy Soldier - Alma's Apparitions - Scarecrow - Nightmare - Shade
Events
Origin Facility Explosion - Synchronicity Events - Data Dump
Terms
Psionics - F.E.A.R. (Organization) - Delta Force - Armacham Technology Corporation - Laptops - Second F.E.A.R. Team - Source - Hallucinations - Hannibal-3 spy satellite - Quotes - Armacham Labeled Boxes - Slow-Mo - Intervals - F.E.A.R.: Perseus Mandate Secrets and Easter Eggs - Console Commands - List of Alma Sightings - Walkthroughs - Blackhawk Pilot
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