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F.E.A.R.

Type-7 Particle Weapon

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Beam
Type-7 Particle Weapon
Production information
Timeline

Both

Model

Armacham Type-7 Particle Weapon

Type

Particle Weapon

Technical specifications
Size

Two Handed

Damage Per Hit

170 (100 for AI)

Magazine Size

10

Maximum Ammunition

100 (Single Player)
20 (Multiplayer)

Fire Mode

Single Fire Shot

Ammunition Type

Accelerated Plasma

Rate of Fire

Single Shot

Accuracy

Mid-High

Range

Long Range

Usage
Counterpart

Type-12 Energy Weapon Prototype

Affiliation

Replica Snipers
Replica Heavy Armor

  [Source]

The Type-7 Particle Weapon is a particle beam-based sniper weapon found in F.E.A.R. First Encounter Assault Recon, F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate. When the beam hits a target, it will strip the target's flesh and armor, leaving behind only skeletal remains.

An upgraded version appears in F.E.A.R. 2: Project Origin.

CharacteristicsEdit

The Point Man can find this weapon in a semi-hidden location. The Type-7 is found in a ceiling nearby the corpse of a scientist.

The Type-7's high quality zoom and very high power makes it the ultimate long range weapon. One shot will kill any non REV6 Powered Armor or Replica Elite Soldiers in one hit, making it very useful for destroying groups of enemies from a distance. Even with strong enemies, it is very effective and it is a handy weapon to have at all times. While the Type-7 has a small magazine size, its power means the player will be able to wipe out a group before they have to reload.

Ammo for this weapon is uncommon, so it should not be used as a primary weapon. However, ammunition for this weapon becomes somewhat more common the closer the player gets to the Vault.

TacticsEdit

When held, the Type 7 slows down the player's movement by a noticeable amount, so the player should be aware of its speed penalties when used.

It is advised to not fire multiple shots during Slow-Mo, as the weapon's short charge-up time in between shots will be considerably longer while in Slow-Mo. Moreover, the recoil per shot is quite high, thus causing inaccuracy.

The low rate of fire should be taken into consideration as players will struggle in engaging groups of enemies in close proximity with the Type 7. Unless you can keep attacking and evading assailants, it is more wise to take out one target at a time in longer distances.

The Type-7 is a good backup weapon in fighting REV6 Powered Armors if the MOD-3 Multi-Rocket Launcher is not avaliable, provided that explosives, such as the N6A3 Fragmentation Grenades, are used.




Both TimelinesEdit

F.E.A.R. First Encounter Assault ReconEdit

The Type-7 is only used by Replica Snipers and once by a Replica Heavy Armor, though they can be found in later Intervals in weapon stashes.

Vivendi TimelineEdit

Despite many new weapons added in the expansions F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate, the Type-7 Particle Weapon still remains as one of the most powerful weapons on F.E.A.R.

Its ammunition is now even less common so it should be used wisely.

TriviaEdit

  • It is not clear on how the scope of the weapon is activated. Apparently, the Point Man zooms in without activating any other (known) operational mechanism of the Type-7.
    • It is also not understood on how exactly this weapon is reloaded. The Point Man is not seen inserting any magazine but he is seen "pulling" a bolt on the top of the weapon at the end of the reload sequence.

GalleryEdit

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