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XS
XS Shock Grenade
Production information
Timeline

Monolith

Type

Grenade

Technical specifications
Size

4"X2" (F.E.A.R. 2)
4"X4" (F.E.A.R. 3)

Maximum Ammunition

5
4 (F.E.A.R. 3)

Usage
Affiliation

Replica Forces
Armacham Technology Corporation Forces

  [Source]

The XS Shock Grenade is a weapon that appears in F.E.A.R. 2: Project Origin and F.E.A.R. 3. It is a special kind of grenade used to disable enemies without killing them.

Monolith Timeline[]

 

PDA listing[]

Main article: Shock Grenade

The Armacham XS Shock Grenade was designed to temporarily disable organic and electromechanical targets. When detonated, it releases a localized electromagnetic pulse to disrupt electrical systems as well as a concussive wave to stun physical targets without causing physical injury.

 

F.E.A.R. 2: Project Origin[]

The XS Shock Grenades were designed to temporarily disable enemies, either by stunning organic targets and/or disrupting electrical systems such as the REV6 Powered Armor. When a Powered Armor is in range of this grenade it will freeze up and become a sitting target. Not even the Elite Powered Armor is immune to this effect. When detonated, it releases an electromagnetic pulse as well as a concussive wave, similar to the attack used by the Replica Assassins. Although both Armacham Technology Corporation and Replica enemies can drop this type of grenade, they are never used against the player. The Shock Grenade will be more common in later stages, especially before the Powered Armor encounter, both in Project Origin and Reborn. When thrown, it produces a neon blue glow.

On Hard mode, it is best to save the Shock Grenades for use in emergencies and strong enemy encounters, say Power Armor, Heavy Armor or group of heavy soldiers. While used on enemies, they will take less damage to go down, which is very advantageous for the player.  Alma Wade and Specters cannot be stunned by these grenades, and Abominations move too quickly to feasibly be affected. Cooking the grenade will sometimes help the chance of a stunning hit.

F.E.A.R. 3[]

F 2014-05-15 14-23-05-48

Zap Grenade in F.E.A.R. 3.

The Shock Grenade makes a return in F.E.A.R. 3, with almost the same attributes as seen in F.E.A.R. 2, but now with the added ability to shock and kill regular enemies. It also has a different appearance, being a dark-colored sphere with a maze-like design on the shell, and are now simply referred to as "Zap grenades." These grenades are uncommon, sometimes being found in stashes, and rarely dropped by Replica Troopers, but most often they are found before a fight with a Powered Armor, such as the REV9 Powered Armor or Enhanced Power Armor. Replica Troopers will exclusively throw this grenade type at the player, and the last Armacham Soldiers faced in Interval 07 will also throw this grenade. The Zap grenades are more dangerous to the player than regular frag grenades, due to the constant damage output until the grenade explodes 5 seconds later, and the grenade often damages the player until they got out of its effective range, which is about 16 feet wide. Due to the grenades' electrical nature, they are a prime weapon to utilize against robotic or mechanical enemies, such as Mech Mules and Power Armors. When in an "idle" state, the grenades will emit a soft blue glow in the dark. As with frag grenades, the Shock Grenade will emit beeping sound when armed, and if a live Shock Grenade lands near Point Man's location, a blue warning icon acts as grenade danger indicator. 

The Zap grenades appear in Intervals 02, 04, 05, 06 and 07.

Trivia[]

  • Unlike in F.E.A.R. 2, when "cooking" a grenade, in F.E.A.R. 3 grenades no longer explode in the player's hand. Instead, when the fifth tick is reached, the player will throw the grenade about 12 feet away.
  • Like other grenades in F.E.A.R. 2, the XS Shock Grenade is modeled after M26 grenade, it has similar behavior to a portable EMP device in reality.

Gallery[]

v · e · d
Characters
Major Characters
Michael Becket - Alma Wade - Genevieve Aristide - James Fox - Cedric Griffin - Terry Halford - Redd Jankowski - Harold Keegan - Manuel Morales - Keira Stokes - Richard Vanek - Foxtrot 813
Third Child - Marshall Disler - Johnston - Mendez - Carson Salyers - Samuels - User17 - Harlan Wade - York - Failed Test Subjects - Paxton Fettel - Feldman - Tucker - Redd Schofield - Aristide's Men - Foxtrot 508 - Foxtrot Leader - Saunders - David Hoyle - Turner - Bierce
Weapons
Andra FD-99 Submachine Gun - Andra SR5 Missile Launcher - APC Turret Gun - Armacham HV Hammerhead - Armacham Type-12 Pulse Weapon - AT-L4 Proximity Mine - Balzer LM10 Napalm Cannon - N6A3 Fragmentation Grenade - Patten PK470 Assault Rifle - R3 Incendiary Grenade - Raab KM50 Sniper Rifle - Seegert ACM46 Pistol - Shark FL-3 Laser - SHO Series-3 Combat Shotgun - Vollmer Ultra92 Automatic Shotgun - XS Shock Grenade - AT-14 Pistol - Unarmed Attacks
Gear
Armor Vest - Reflex Booster - Medkit - Medical Injectors
Locations
Fairport - Wade Elementary School - Armacham Technology Corporation's Secondary Facility - Still Island - Valkyrie Tower - Harbinger Facility - Command Post Sigma - Wade Hospital - Old Underground Metro Area - Paragon Facility - Almaverse
Projects
Project Origin - Project Harbinger - Project Pythagoras - Project Paragon
Replicas
Replica Forces - Deformed Replicas - Replica Trooper - Replica Heavy Trooper - Replica Sniper - Replica Elites - Replica Heavy Armor - Replica Assassin - Replica Command
Vehicles
Replica REV6 Powered Armor - Elite Powered Armor - Armored Truck - Mi-24 Hind-D - F-22 Raptor - Black Ops APC - UH-60 Blackhawk Helicopter - ATC Security sedan - Dark Signal APC
Armacham Forces
Armacham Black Ops Light Soldier - Black Ops Hazmats - Black Ops Soldier - Black Ops Heavy Soldier - Black Ops Pyro - Armacham Black Ops Elite - Armacham Forces
Other Enemies
Alma's Apparitions - Remnants - Ghost Soldiers - Abomination - Specter
Events
Origin Facility Explosion - Synchronicity Events
Terms
Psionics - F.E.A.R. (Organization) - Delta Force - Armacham Technology Corporation - Diode Implants - Dark Signal - Monolith Timeline - Hallucinations - National Guard - Glitches - Quotes - F.E.A.R. 2 Demo - Slow-Mo - Armacham Field Guide - F.E.A.R. 2 Secrets and Easter Eggs - Replica Stasis Pod - Intel - List of Alma Sightings - Walkthroughs - Armacham Technology Corporation Board of Directors - F.E.A.R. 2: Project Origin Original Soundtrack
v · e · d
Characters
Major Characters
Point Man - Alma Wade - Paxton Fettel - Harlan Wade - Jin Sun-Kwon
Other Characters
Michael Becket - Third Child - Armacham Pilot - Genevieve Aristide - Roberts - Carson Salyers
Weapons
Arc Beam - Briggs SMG - Dual MP-970 - EL-10 CAS - G3A3 Assault Rifle - N6A3 Fragmentation Grenade - S-HV Penetrator - Schuller LDR50 - Strader Mk. VII - The Hammer - The Shredder - XS Shock Grenade - Arsenal AK - Goliath - Knife - Flashbang Grenade - Riot Gear - Unarmed Attacks
Locations
Fairport - Auburn District - Prison - Ward Facility - Best Save Co. - Fairport Hospital - Slums - Fairport Ridge Apartments - Tower - Bridge - Port Authority Airport - Almaverse
Projects
Project Origin
Replicas
Replica Forces - Armacham Replica Trooper - Armacham Replica Shotgunner - Armacham Replica Explosive Tank Trooper - Armacham Replica Riot Trooper - Armacham Replica Rocket Trooper
Vehicles
Armacham Armored Personnel Carrier - Enhanced Power Armor - Armacham Helicopter - REV9 Powered Armor - F-22 Raptor - Lockheed C-130 Hercules
Armacham Forces
Armacham Defense Turret - Armacham Sniper - Phase Caster - Phase Commander - Armacham Soldier - Armacham Forces - Mech Mule
Other Enemies
Creep - Cultist - Cannibal - Scavenger - Spectre - Alma's Apparitions
Multiplayer Modes
Soul Survivor - Soul King - Contractions - F**king Run!
Multiplayer Maps
This Is Suicide! - Fresh Fish - The Commute - Black Gold
Terms
Psionics - Synchronicity Events - F.E.A.R. (Organization) - Armacham Technology Corporation - Monolith Timeline - Alma Doll - Quotes - Slow-Mo - Intervals - F.E.A.R. 3 Secrets and Easter Eggs - Psychic Link - Origin Facility Explosion - Hallucinations - National Guard
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